生命游戏

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#include<stdio.h>
#include<stdlib.h>
#include<windows.h>
#include<time.h>
#define H 30
#define W 40

int map[H][W]={0};

void make_map(void)
{
int tool;

srand((unsigned)time(NULL));

for(int i=1;i<H-1;i++)
{
for(int j=1;j<W-1;j++)
{
tool=rand()%10;

if(tool<5)map[i][j]=1;
else map[i][j]=0;
}
}
}

int count_cell(int x,int y)
{
int cell=0;

cell=map[y-1][x-1]+map[y-1][x]+map[y-1][x+1]+map[y][x-1]
+map[y][x+1]+map[y+1][x-1]+map[y+1][x]+map[y+1][x+1];

return cell;
}

void updata_map(void)
{
int map2[H][W]={0};
int i,j;
int cell;

for(i=1;i<H-1;i++)
{
for(j=1;j<W-1;j++)
{
cell=count_cell(j,i);
map2[i][j]=(cell==3||cell==2&&map[i][j]==1);
}
}

memcpy(map,map2,H*W*sizeof(int));
}

void printf_map(void)
{
for(int i=0;i<H;i++)
{
for(int j=0;j<W;j++)
{
if(map[i][j])printf("¡ö");
else printf(" ");
}

printf("\n");
}
}

int main()
{
//¾ä±úµÈ²Ù×÷
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD zore = {0,0};

//¹â±ê²»¿É¼û
CONSOLE_CURSOR_INFO cci;
cci.dwSize=sizeof(cci);
cci.bVisible=FALSE;
SetConsoleCursorInfo(handle,&cci);

//²úÉúËæ»úµØͼÊý¾Ý
make_map();

int loop=0;

while(1)
{
//¹â±êÉÏÒÆ
SetConsoleCursorPosition(handle,zore);

//Êä³öµØͼ
printf_map();

//¸üеØͼ
updata_map();

printf("loop:%d",loop++);
getchar();
}
}